Showing posts with label nerd up. Show all posts
Showing posts with label nerd up. Show all posts

Monday, March 25, 2013

In which I reveal crimes against humanity

Yesterday I spent the day watching a Real World San Francisco marathon and writing The Punisher Disapproves, a memory of comic books, brotherly bonding, and theft. It's for The Longbox Project, a new site telling the story of comic collections, one issue at a time.

I have never before admitted to the terrible things revealed in that post, so I humbly await your judgement, understanding, terrible wrath, and/or forgiveness.

Saturday, March 19, 2011

Know me, mortal. Know me, and know fear.

It's been a pretty intense morning of self-loathing + self-indulgence that's seen the arrival-by-post of my 19-inch Galactus action figure...


...mixed with a breakfast-through-lunch marathon of LOUIE, trying to watch the entire series before it's zapped away from Hulu Plus after today.


I've owned a lot of action figures in my time, but never one so large, that also talks. Pictures of Galactus and my cat (for scale!) surely to come.

Wednesday, March 09, 2011

You bet your pointed ears I am.

A lot's been written on Star Trek and sex since the original series aired, was cancelled, was re-discovered and resurrected, but in re-watching the first season at an episode-a-week pace I'm pleasantly surprised at how damn sexy it is.


The pop culture understanding of Captain Kirk is that he was hopping from planet to to planet, doin' it with any green-skinned alien he could find. But about 2/3rds of the way through the first season, the truth is subtler and more interesting -- he's a character of barely contained sexual desire. Early on he confides in Dr. McCoy (not yet rebooted as Karl Urban, still the pleasantly, crotchety DeForest Kelley) about his secret yearning for Yeoman Rand, the lady with the great hair who brings him his meals of brightly colored cubed food. Yeoman Rand clearly has the hots for Kirk, and when Kirk is split into two beings in "The Enemy Within" his "bad self" tries to force himself on Rand. But when he's a complete being, Kirk is committed to his ship -- even though he clearly wants more, kind of from everyone, kind of all the time. The best example is the infamous back rub scene from the cold open of "Shore Leave"...



...in which our Captain enjoys what he thinks is a vigorous backrub from Mr. Spock, then immediately loses interest when he finds out its from unnamed Yeoman. No wonder there's so much slash fiction on Spock and Kirk. They're pretty smoldering together.

It's not just Kirk. One of the earliest episodes to air was "The Naked Time," which saw the crew with their most secret desires unleashed. It's the episode where the iconically greasy and sword-wielding Sulu comes from, but even before that we see Sulu trying to sell another male crewman on the benefits of fencing as they tend to alien plants -- one of which is clearly someone's puppet-hand. There's just a tension in the air on that ship, man.


Those are some of the instances when the sexuality of the Enterprise is overt. In every episode you get soft-lighting, eyeshadow on everyone, big leather boots, dark pantyhose and little skirts. In "Arena," when McCoy announces that he's looking forward to a meal that's cooked and not "reconstituted," Spock accuses him of being a sensualist -- to which McCoy responds "You bet your pointed ears I am."

There's no doubt that a big source of the under-the-surface sexuality from the original Star Trek is Spock -- and I haven't even gotten to the second season's "Amok Time" when Spock goes into heat. What the most recent Trek movie does to turn up the sex is to marry Spock's devotion to logic with Shatner's version of Kirk and his constant struggle to keep is sexual desire in check. I think it makes them both less interesting characters.


I had a passing familiarity with the original Star Trek as a kid. My brother was a big fan, but I only became invested in it with The Next Generation series. I would sit in a lounge chair with a pillow across the arms and pretend to pilot the ship -- just like Data! -- every time it was on. I would get so excited to be watching TNG that I would literally run circles around the room during the commercial breaks, to the point where my mom would threaten to turn off the TV if I didn't calm down. But it was pure nerdy excitement -- as much as I love TNG to this day, I can't say the show was all that sexy. Even if I had a big crush on Lt. Tasha Yar, those uniforms just don't have the same base appeal as the original.


And even in the episode where Riker falls in love with one of the genderless J'naii, it's nowhere near as kinkily titillating as Kirk hiding in a cave from the dude who played Lurch, waiting to attack him with ... um, a stalagmite.

It's impossible not to lean forward and beg these impossibly restrained, impossibly attractive, Starfleet officers to just get it over with and kiss already. Each other, aliens, anyone. Though it's true that Kirk does give in to those baser desires from time to time -- including the famous, first-televised interracial kiss between Kirk and Uhura in the third season episode Plato's Stepchildren -- it's the restraint and the innuendo that makes the original series so enjoyably, tensely sexy.

When the 2009 reboot put Kirk right into bed with a green alien, it was direct and it was used for comedic effect. It played on our memories and feelings about Star Trek more than it respected or recreated what Star Trek really was.

And worst of all? It just wasn't that sexy.

Saturday, March 27, 2010

True Neutral!

I Am A: True Neutral Halfling Sorcerer (4th Level)


Ability Scores:

Strength-12

Dexterity-10

Constitution-13

Intelligence-15

Wisdom-13

Charisma-14


Alignment:
True Neutral A true neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he's not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment because it represents apathy, indifference, and a lack of conviction.


Race:
Halflings are clever, capable and resourceful survivors. They are notoriously curious and show a daring that many larger people can't match. They can be lured by wealth but tend to spend rather than hoard. They prefer practical clothing and would rather wear a comfortable shirt than jewelry. Halflings stand about 3 feet tall and commonly live to see 150.


Class:
Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.


Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

Friday, October 03, 2008

...in which I fix Comics.



I've been playing the LEGO BATMAN video game lately (as the only video games I seem to retain any proficiency for are those designed for 8 year olds), and it got me to thinking: they really ought to just End Batman.

Maybe that's what DC is up to with the upcoming Neil Gaiman-scripted "Whatever Happened to the Dark Knight," or whatever it's called, but I really think Batman, as a comics property, could benefit by ending it and starting all over. Take into account everything that's happened in Batman's 70ish year history, announce BATMAN as a 200 or 300 issue series, and then tell the whole story again, starting with the origin and working up to Dark Knight Returns. You could jump around in time, treat it like TV "seasons," write a mega-outline and bring in different writers to tell different longform stories, introduce Robin around issue 50, slowly bring in the big villains and give them all their own long-running arcs, and treat Batman like the property it is -- a story that's run its course in a very real way, but that still has the potential to be an entertaining and financially viable comics property. Do it like the movies do it, only with a complete story in mind, from young boy in the alley to aging crimefighter. And 20 or 30 years down the line, when the story is told, you do it all over again.

Aaaaanyway. If, for some reason, the folks at DC decide not to take my advice on this, I'd settle for regular updates on the Daily Batman again.

Friday, June 27, 2008

...and one more thing.

For all my dislike for comics these days, I can't stop THINKING about them. It occurred to me in a nappy-haze this morning (I woke up, ate breakfast, THEN took a nap -- it's about time to get myself to a new town, folks) that the folks who find FINAL CRISIS too confusing are the same folks who lurve ALL-STAR SUPERMAN -- the only difference being ALL-STAR is based on an imagined continuity, more or less. Superman ran up against Bizzaro in a recent ALL-STAR, and he was largely changed from any depiction of Bizzaro we've ever seen -- but that's easily the most well-received superhero title of recent years. But when the New Gods of FINAL CRISIS clash with their depiction in COUNTDOWN, it's cause for anger and mistrust...

Well, my problems with FINAL CRISIS aren't continuity-bound. I don't think it's a confusing book, it just has the confounding problem of trying to move too slow and yet too fast at the very same time.

(Although, I will say -- spoiler alert! -- that if you're not intimately familiar with the history of DC's various Flashes, the end of FINAL CRISIS #2 probably makes no sense whatsoever. It looks like the very same guy who's already there, appearing out of some vortex.)

Tuesday, May 29, 2007

Protecting a World that Fears and Mistrusts Him



So I saw this on Variety:

"In an unprecedented marketing move, 20th Century Fox and the Franklin Mint have created a Silver Surfer U.S. quarter that has been put into limited circulation in advance of the release of "Fantastic Four: Rise of the Silver Surfer."

And my first thought was, "At long last, the Silver Surfer is on the quarter." And then I thought ... well wait a minute ... they're selling me movies on my money. A little googling turned this up from Fox News:

"The U.S. Mint said in a news release Friday that it learned of the promotional quarter this week and advised the studio and The Franklin Mint they were breaking the law. It is illegal to turn a coin into an advertising vehicle, and violators can face a fine.

""The promotion is in no way approved, authorized, endorsed, or sponsored by the United States Mint, nor is it in any way associated or affiliated with the United States Mint," according to the release.
""

Which made me feel a tiny bit better ... in the Variety report I read "Franklin Mint" and my eyeballs floated right past the "Franklin" part, and as much as I don't like 20th Century Fox getting into the habit of tampering with quarters to get my eyeballs on their movie promotions, I like it a little better than the actual U.S. Mint doing the same.

(If anything, they should bump Andrew Jackson off the $20 and put Thor up there.)

Monday, April 23, 2007

We Are Handsome, and Talented



Ben Costa, Amy Martin, and your humble author, selling our wares at APE in San Francisco, April 21, 2007. Details, memories, dirty secrets to come.

Friday, March 23, 2007

I was an ensign

I had a dream last night that I was playing the Star Trek: The Next Generation Interactive VCR board game ... only I was playing it with Captain Picard, Riker, and Worf.

Usually my dreams tend toward pretty ordinary but uncomfortable things, like I'm working at my old bookstore again, or I've moved back in with my folks, or the brakes on my car don't work anymore. I've always wanted to have those dreams where you get to fight with lightsabers or fly spaceships.

So if the closest I can come is pretending to fly spaceships with fictional characters that fly fictional spaceships? I guess I'll take it. Riker was into the game, but Picard got bored pretty fast.



There are stickers that came with the game that look like the Star Trek communicator badge, and I was wondering if the other guys would stick them on over their ACTUAL badges, or like put them to the side, or what. But then I forgot to pass them out.